Tidy Drops

Tidy Drops

Leaf Litter and Wildflowers flooding your inventory? Fix it with one slider.

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Tidy Drops

Leaf Litter and Wildflowers flooding your inventory? Fix it with one slider.

Since they were added, Leaf Litter and Wildflowers generate everywhere in forests and meadows — and every single one you brush past ends up as an item. Tidy Drops makes them drop with a configurable chance instead (default 50%).

Features

  • 🎚️ One simple setting: drop chance from 0% to 100%
  • 🖱️ In-game config: slider via Mod Menu — no file editing needed
  • 📄 File config too: config/tidydrops.json"dropChancePercent": 50
  • Silk Touch always drops — set 0% and these blocks become Silk Touch exclusives
  • 🌊 Every breaking method covered: by hand, water flow, pistons, explosions — they all go through the same loot hook
  • 🎲 Each flower/leaf in a multi-segment block is rolled separately (a 4-flower block at 50% drops 0–4, ~2 on average)

Compatibility

  • ✅ Sodium, Iris, Lithium, ImmediatelyFast & friends — no rendering or tick hooks, one tiny loot mixin
  • ✅ No Fabric API required, no other dependencies
  • ✅ Multiplayer: install server-side only and it works for everyone; Mod Menu screen is client-side
  • ✅ Datapack-friendly: modifies drops after the loot table runs, so custom loot tables still work

FAQ

Does it change world generation? No — the blocks still generate; only their item drops change.

Fortune? Fortune doesn't affect these blocks in vanilla, and Tidy Drops keeps it that way.

Where's the config screen? Mods → Tidy Drops → Configure (requires Mod Menu).