Tinkers' Things

Tinkers' Things

Addon to Tinkers' Construct that contains no Java code, serving as a fully playable example low code addon. Contains many new tools including halberds, shortbows, laminar armor, and shovels.

305 503 downloads
53 followers

Cover Image

Tinkers' Things is an addon for Tinkers' Construct that contains no Java code (if you do not believe me, check the GitHub source). This is made possible through the mod Json Things, which allows you do add custom items, fluids, blocks, creative tabs, and harvest tiers through JSON files.

This mod serves two purposes:

  • It is a fully playable survival friendly Tinkers' Construct addon adding a lot of new tools and armor to the mod.
  • It serves as an example for those wishing to create Tinkers' Construct datapacks and no-Java code addons.

Playable Addon

This addon adds many features, including

  • Chisels
  • Shovels
  • Halberds
  • Blowpipes
  • Shortbows
  • Hematite tool material
  • Large Repair Kits
  • Laminar Armor

For more info, check the image descriptions on the gallery tab.

Example Addon

This addon includes examples of the following Tinkers' Construct datapack features

  • Tool materials
  • Casting and melting recipes
  • Material item (tool part) casting and melting recipes
  • Tool definitions and recipes
  • Tool tags (allow existing modifier recipes on new tools)
  • Modifiers and modifier recipes
  • Tinker Station slot layouts

It also includes examples of resource pack features:

  • Tool and tool part models
  • Modifier icons and colors
  • Material render info and colors
  • Custom material textures
  • Tinkers' Construct material textures on new tools
  • Harvest tier name and color

There are also example "things" which require Json Things to add:

  • Cast items
  • Repair kit item
  • Tools, including melee/harvest, bows, and armor
  • Fluid for casting the custom material
  • New harvest tier
  • Creative mode tab

For more info on custom Json Things content, see documentation page. More info on datapack content can also be found on the SlimeKnights documentation. If you have questions, feel free to ask on our discord.

Installing

To use this mod, you need at least Tinkers' Construct build 3.6.1. You also need to install Json Things, which is not currently on Modrinth. Assuming you have both, you can install this mod like any Java mod.

Tinkers' Things

Image shown on the main page. Showcases golden laminar armor (dyed red) and the halberd

Tinkers' Things

Makeshift armor is an early game armor set with protection comparable to leather. It has just a helmet and a chestplate, and receives wooden embellishments.

Tinkers' Things

Makeshift armor can receive embellishments from various wood and slimewood types.

Tinkers' Things

The chisel is an early game mining tool. It can be crafted using flint and a stick in a 2x2 crafting window allowing mining stone before making your first pickaxe. Has unique upgrades and the exchanging trait.

Tinkers' Things

Blowdarts are a new ranged weapon crafted from paper and bamboo. They are fast and high accuracy, but fire arrows at low velocity. They cannot have their drawspeed or power upgraded like bows, instead they have unique upgrades granting potion effects.

Tinkers' Things

Some people really love shovels. While Tinkers' Construct provides mattocks, excavators, and pickadzes, the classic round shape is a fan favorite. Shovels are weaker than their digging counterparts, but make up for it in extra upgrade slots.

Tinkers' Things

Shortbows are a new bow variant. They let you charge into battle at nearly full speed while drawing back, at the cost of limited arrow accuracy and velocity.

Tinkers' Things

The halberd is a broad reach weapon, with the inherent reach trait. Its also good for charging at your enemies using the speedy modifier.

Tinkers' Things

Amethyst Staffs are a staff variant created in the anvil from bow parts, allowing it to receive both variable ranged stats along with ranged traits.

Tinkers' Things

Laminar armor is a mid game defensive armor set made from 2 armor plating and a shield core (adding several unique traits). It is similar in quality to diamond, and unlike plate armor it starts with an ability slot.

Tinkers' Things

Middle tier shield variant with 5 defense slots, 2 upgrade slots, and 0 ability slots. Can be dyed, embellished, and receive overgrowth like the armor set.

Tinkers' Things

Laminar armor is created with multiple armor plating plus a shield core for more variety in armor decoration.

Tinkers' Things

Hematite is a new tier 4 tool material alloyed from obsidian, iron, and debris. It grants 2 upgrade slots at the cost of big debuffs. Veinline is a composite of hematite on string, granting 1 upgrade slot at the cost of accuracy.

Tinkers' Things

Large repair kits are like regular repair kits, but bigger. They cost 8 ingots worth of material to create, and repair 9 ingots worth of durability, meaning they grant a small durability bonus for repairing so much.

Tinkers' Things

Silky sacks are a modifiable bag item. They start with no modifier slots and 9 inventory slots, and for every upgrade and ability slot you receive through extra modifiers, they can get additional slots.