TNT Wind Charge

Craftable Wind Charge that spawns real TNT wherever it hits - 3 power tiers, short cooldown, zero self-damage.

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A craftable Wind Charge variant that spawns real TNT wherever it hits - perfect for destroying bridges, building traps, or just having fun. Comes in 3 craftable power tiers.

Mechanics

Throw it exactly like a normal Wind Charge. Wherever it lands (a block, the ground, or a player), a TNT entity spawns on the spot with a short fuse (1 second by default), then explodes normally. The wind-push effect on impact is completely unchanged from vanilla - it still pushes entities and blocks around just like a regular Wind Charge always has.

The player who threw it takes zero damage from the resulting explosion. Everyone else in the blast radius takes a fixed percentage of their max HP (not vanilla TNT's normal damage formula), so the explosion power is fully predictable.

Crafting

Three power tiers, each requiring a different amount of TNT in the recipe:

Tier Recipe Damage (default)
I TNT + Wind Charge, side by side 20% of max HP
II TNT + TNT + Wind Charge, in a row 30% of max HP
III 3x TNT in a row, Wind Charge centered underneath 40% of max HP

More TNT in the recipe = a stronger single explosion when thrown (still only ever one TNT spawns per throw - the tier only changes how much damage that one explosion deals).

Commands

  • /tntwindcharge [1|2|3] (alias: /twc) - gives yourself a TNT Wind Charge of the specified tier (defaults to tier 1 if no number given)
  • /tntwindcharge reload - reloads the config without restarting the server

Permissions: tntwindcharge.give (default: op), tntwindcharge.reload (default: op)

Language

Item names, lore, and in-game messages automatically match each player's Minecraft client language - Polish if their client is set to Polish, English for everyone else. No configuration needed.

Config

cooldown-seconds: 10 fuse-ticks: 20 break-blocks: true damage-percent-tier1: 0.20 damage-percent-tier2: 0.30 damage-percent-tier3: 0.40

Messages are split into pl/en sections for item names, lore, and cooldown/received messages.

Requirements

Tested on Paper 1.21.11. Should work on other 1.21.x versions but not individually verified. No resource pack needed - uses the vanilla Wind Charge model/texture.

Notes

Fully server-side; players don't need any mods or resource packs to see or use it correctly.

No gallery available for this project.

Version Minecraft Loader Download

TNT Wind Charge 1.0.0

1.0.0

1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11
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