
Want to use this Mod with Programmer Art styled textures?
Check out MC Reshaped Programmer Art! A Resource Pack that supports and gives Programmer Art styled textures to all of my mods! Heavily recommended to use with other 1.14+ Programmer Art resource packs, my recommendation being the Programmer Art Continuation Project, as many of the textures in MCRPA were based directly on PACP textures
Treevamped is a mod that focuses on overhauling trees and forests in Minecraft! The mod was made with gameplay in mind, meaning that trees on average are a lot taller than normal, making it much easier to traverse through them either on foot or horseback, while also providing much more resources for your big projects. However, care was still given to make each tree visually appealing while retaining that good ol' Minecraft charm! Details about which mods were used for Screenshots are in the first image in the gallery

What this mod does specifcally is modify the Configured Feature JSONS for each tree. Some trees were simply made to generate around 3 to 4 blocks taller, so that the leaves generate high enough that the player shouldn't be constantly bumping their heads on them, or getting their horse stuck. Other trees were edited further through their Trunk Placers and Foliage Placers to change their appearance altogether. In some biomes, the vegetation distribution was also tweaked, so that forests have a wider mix of small to large trees. Lastly, this mod also adds a couple of its own Configured and Placed Features, those being much larger trees that generate rarely in their biome, like a Fancy Oak tree that's bigger than normal, or an occasional Mega Pine in a regular Taiga. If you're tired of Vanillas tiny forests then this is the right mod for you :)
Check out the World Remoulded Trailer below! Includes reworked Trees that are in Treevamped :)
<iframe width="560" height="315" src="https://www.youtube-nocookie.com/embed/zW2nBHy1icM" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>Currently Implemented
- Taller trees to prevent the player constantly bumping their head
- More diversity in tree shape and sizes
- Naturally generated 1x1 Dark Oak and Pale Oak trees
- Cleaned up obnoxious Leaf Litter across the world, is now found in Dark Forests only (but of course can still be smelted from all leaves)
- Many trees now have a fancy equivelent or something similar (think vanillas Fancy Oaks)
- Many Ancient Tree structures, which are very rare, very giant versions of each tree. Will you preserve these natural wonders, or harvest them for their resources?
Plans for the Future
Add the ability to grow the 1x1 Dark Oak and Pale Oak trees from a single saplingDone!- Add the ability to grow the fancier trees from using any saplings excluding Spruce, Jungle, Dark and Pale Oak, in a 2x2 formation
Add a new type of wood called Beech which would be based off of different IRL Beech trees and be a variant of Birch. These Trees would replace the Birch Forest Oak Trees. Their leaves would share the texture of Birch leaves but have the ability to be tinted by biome. The planks will be grey to provide players a 1.21.11 alternative to the upcoming Poplar since this mod will not be made for versions beyond 1.21.11Done!Add a new type of wood called Maple which would be based primarily on Japanese Maples and replace the Cherry Grove Oak variant. It would have brilliant dark magenta leaves, and the plank colour would be salmon colouredDone!Add a new (sort of) type of wood to Swamps, Rotten Oak wood. Doesn't have doors, buttons and whatnot, only planks, stairs and slabs, however that's because the wood has the unique ability of creaking and eventually breaking when stood on. The Wilted Leaves that make up the Swamp Oaks don't drop any saplings but the player can get more Rotten Wood by throwing any Log into water to get any variant of Rotten Log! (maybe on a timer to prevent accidental rot)Having second thoughts about this, still want to add a new wood to Swamps but feel like the Rotten Wood addition would be more suited for Sensible Inventory Tweaks, whenever I feel ready to tackle something as complex as that- Add an Ancient Swamp Oak tree
- Add Boats, Chest Boats, Signs, Hanging Signs and Shelves of the new woods added
Add Programmer Art supportDone!
Do note that as this is a mod, the Fabric API is a dependancy. Given the new growth spurt a lot of these trees had, I'd heavily recommend a tree felling mod/datapack such as Chopt by ItsJustMeChris to make life easier, but that's up to you.
I'd also personally like to shout out Better Trees by EMD123, JeanBetterTrees by jeancrafteo and Taller Forests by TheKingOfNerds for being the primary sources of inspiration behind this mod!
Screenshots use my World Remoulded mod, along with Distant Horizons, Cliff Face and the Programmer Art Fix resource pack
Featuring smaller clusters of Trees closer in size to vanilla. The humble beginnings of a Forest!
Regular on the left and Old Growth on the right, now featuring an occasional Oak Tree variant, with autumn oranges leaves when World Remoulded is installed
Now has a Mangrove Tree variant and Huge Mushrooms
Spruce and Pine trees have been updated with the Mega Spruce Foliage Placer, and now have Birch trees accompanying them
Spruce on the left and Pine on the right, the 2x2 spruce variants have also had a growth spurt, and the Birch trees here are the taller Old Growth variants
Like the regular Plains, the Snowy Plains also has smaller trees in tight clusters. Notice how they border the nearby Snowy Taiga
The trees featured here are the Fir-like Spruce Tree variants, distributed sparsely enough that travel isn't terribly hindered. Also features the Birch-like Oak Trees
Now featuring a Cherry-like variant of Oak, in World Remoulded the foliage takes on a dark magenta colour, meant to resemble a Japanese Maple
Featuring yet another Oak variant and reworked Acacia Trees
Reworked Jungle Tree foliage shapes, and also has the Swamp Oak
The Mega Jungle Trees meanwhile were simply made taller on average
Ancient Trees are trees much thicker and larger than all the others around them
A variant of the Ancient Oak specifically for Flower Forests
These trees technically generate as structures, and are slightly more frequent than the Woodland Mansion in rarity for their designated biomes
The Ancient Jungle Tree can't spawn in the Sparse Jungle, only the other two 'fuller' variants. This rule goes for most trees, they will only generate in full forests
The Ancient Acacia takes on the appearance of Baobab trees! You might find something refreshing inside...
Oh and I forgot to mention, Ancient Trees have a handful of variants to select from when spawning. Here's a thicker Ancient Acacia
Casting a mighty shadow into the Dark Forest
Carried on thicker, taller roots than its younger kin
The Pale cousin of the Ancient Dark Oak Tree, be sure not to go near this tree at night...
While they are rare, sometimes Ancient Trees of different types can get pretty close to each other if they near their biomes borders
Now some other biomes feature jungle-like bushes!
The item form of saplings are now Tree Seeds, when planted are much smaller than before, and return to their regular size when bonemealing
Signs, Hanging Signs, Shelves, Boats and Chest Boats TBA. Placeholder recipes exist, Maple makes Cherry versions of the missing items/blocks, Beech makes Birch and Mushroom makes Bamboo
| Version | Minecraft | Loader | Download |
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Treevamped 1.4.0 1.4.0 |
1.21.11
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fabric
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Treevamped 1.3.0 1.3.0 |
1.21.11
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fabric
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Download |
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Treevamped 1.2.2 1.2.2 |
1.21.11
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fabric
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Download |
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Treevamped 1.2.1 1.2.1 |
1.21.11
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fabric
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Download |
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Treevamped 1.2.0 1.2.0 |
1.21.11
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fabric
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Download |
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Treevamped 1.1.2 1.1.2 |
1.21.11
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fabric
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Download |
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Treevamped 1.1.1 1.1.1 |
1.21.11
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fabric
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Download |
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Treevamped 1.1.0 1.1.0 |
1.21.11
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fabric
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Download |
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Treevamped 1.0.0 1.0.0 |
1.21.11
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fabric
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Download |