Universal Optimization

Universal Optimization

Optimization of TPS and FPS. Limits the appearance of mobs. Disables entity collisions and the achievement system. Caches chunks to reduce microfreezes. Most of the functions are configured in the configuration. There are fan functions.

36 405 downloads
15 followers

πŸ“Œ English Description for Modrinth

  • NOT COMPATIBLE WITH Starlight

Universal Optimization is a powerful tool designed to improve your server or singleplayer performance by drastically reducing the load caused by mobs. This mod combines multiple advanced optimization techniques into one seamless system.

  • It is recommended to use with Embeddium
  • The speed effect works for flight

🧠 Main features:

  • Removing mob collisions: Mobs do not collide with each other. This reduces CPU load and can even increase FPS. Improved version - slow movement bug fixed.
  • In some cases, fixes prizes when moving from chunk to chunk:
  • Caches some chunk data for quick access
  • Speeds up recipes:
  • Caches all recipes in the game, which can help avoid freezes when using JEI and EMI
  • Also some other optimizations, caching in small ways
  • Remote spawn limit: Mobs do not spawn further than a certain number of chunks from the player (default: 7 chunks). Fully customizable.
  • Freeze mobs:
  • Horizontal and vertical limit by X/Y
  • Exceptions for mobs (eg Creeper, Phantom)
  • Block and limit mobs:
  • You can block or limit spawning of certain entities ("minecraft:cow" or "minecraft:pig 5")
  • Global limit of all entities in the world (AllMobsLimit = 100)

πŸ“ Full Configuration Example:

You can find the full example configuration file below (scroll to the end of the description). All features are toggleable and adjustable to your needs.

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We can arrange to order a mod at Discord, my nickname is Gvoper

πŸ“Œ РусскоС описаниС для Modrinth

  • НЕ Π‘ΠžΠ’ΠœΠ•Π‘Π’Π˜Πœ Π‘ Starlight

Universal Optimization β€” это ΡƒΠ½ΠΈΠ²Π΅Ρ€ΡΠ°Π»ΡŒΠ½Ρ‹ΠΉ ΠΌΠΎΠ΄ для Π³Π»ΡƒΠ±ΠΎΠΊΠΎΠΉ ΠΎΠΏΡ‚ΠΈΠΌΠΈΠ·Π°Ρ†ΠΈΠΈ ΠΏΡ€ΠΎΠΈΠ·Π²ΠΎΠ΄ΠΈΡ‚Π΅Π»ΡŒΠ½ΠΎΡΡ‚ΠΈ ΠΌΠΈΡ€Π° Minecraft Π·Π° счёт ΡƒΠΌΠ΅Π½ΡŒΡˆΠ΅Π½ΠΈΡ Π½Π°Π³Ρ€ΡƒΠ·ΠΊΠΈ ΠΎΡ‚ ΠΌΠΎΠ±ΠΎΠ² ΠΈ ΡƒΠ»ΡƒΡ‡ΡˆΠ΅Π½ΠΈΡ ΠΎΠ±Ρ€Π°Π±ΠΎΡ‚ΠΊΠΈ сущностСй.

  • РСкомСндуСтся ΠΈΡΠΏΠΎΠ»ΡŒΠ·ΠΎΠ²Π°Ρ‚ΡŒ с Embeddium
  • Π­Ρ„Ρ„Π΅ΠΊΡ‚ скорости Ρ€Π°Π±ΠΎΡ‚Π°Π΅Ρ‚ ΠΏΡ€ΠΈ ΠΏΠΎΠ»Π΅Ρ‚Π΅

🧠 ΠžΡΠ½ΠΎΠ²Π½Ρ‹Π΅ возмоТности:

  • Π£Π΄Π°Π»Π΅Π½ΠΈΠ΅ ΠΊΠΎΠ»Π»ΠΈΠ·ΠΈΠΉ ΠΌΠΎΠ±ΠΎΠ²: ΠœΠΎΠ±Ρ‹ Π½Π΅ ΡΡ‚Π°Π»ΠΊΠΈΠ²Π°ΡŽΡ‚ΡΡ Π΄Ρ€ΡƒΠ³ с Π΄Ρ€ΡƒΠ³ΠΎΠΌ. Π­Ρ‚ΠΎ сниТаСт Π½Π°Π³Ρ€ΡƒΠ·ΠΊΡƒ Π½Π° CPU ΠΈ ΠΌΠΎΠΆΠ΅Ρ‚ Π΄Π°ΠΆΠ΅ ΠΏΠΎΠ²Ρ‹ΡΠΈΡ‚ΡŒ FPS. Π£Π»ΡƒΡ‡ΡˆΠ΅Π½Π½Π°Ρ вСрсия β€” Π±Π°Π³ с Π·Π°ΠΌΠ΅Π΄Π»Π΅Π½Π½Ρ‹ΠΌ ΠΏΠ΅Ρ€Π΅Π΄Π²ΠΈΠΆΠ΅Π½ΠΈΠ΅ΠΌ исправлСн.
  • Π’ Π½Π΅ΠΊΠΎΡ‚ΠΎΡ€Ρ‹Ρ… случаях фиксит ΠΏΡ€ΠΈΠ·Ρ‹ ΠΏΡ€ΠΈ ΠΏΠ΅Ρ€Π΅Ρ…ΠΎΠ΄Π΅ ΠΈΠ· Ρ‡Π°Π½ΠΊΠ° Π² Ρ‡Π°Π½ΠΊ:
  • ΠΊΡΡˆΠΈΡ€ΡƒΠ΅Ρ‚ Π½Π΅ΠΊΠΎΡ‚ΠΎΡ€Ρ‹Π΅ Π΄Π°Π½Π½Ρ‹Π΅ Ρ‡Π°Π½ΠΊΠΎΠ² для быстрого доступа
  • УскоряСт Ρ€Π΅Ρ†Π΅ΠΏΡ‚Ρ‹:
  • ΠšΡΡˆΠΈΡ€ΡƒΠ΅Ρ‚ всС Ρ€Π΅Ρ†Π΅ΠΏΡ‚Ρ‹ Π² ΠΈΠ³Ρ€Π΅, Ρ‡Ρ‚ΠΎ ΠΌΠΎΠΆΠ΅Ρ‚ ΠΏΠΎΠ·Π²ΠΎΠ»ΠΈΡ‚ΡŒ ΠΈΠ·Π±Π΅ΠΆΠ°Ρ‚ΡŒ Ρ„Ρ€ΠΈΠ·Ρ‹ ΠΏΡ€ΠΈ использовании JEI ΠΈ EMI
  • Π’Π°ΠΊ ΠΆΠ΅ Π΅Ρ‰Π΅ нСкоторая оптимизация, ΠΊΡΡˆΠΈΡ€ΠΎΠ²Π°Π½ΠΈΠ΅ ΠΏΠΎ ΠΌΠ΅Π»ΠΎΡ‡ΠΈ
  • ΠžΠ³Ρ€Π°Π½ΠΈΡ‡Π΅Π½ΠΈΠ΅ дальнСго спавна: ΠœΠΎΠ±Ρ‹ Π½Π΅ ΠΏΠΎΡΠ²Π»ΡΡŽΡ‚ΡΡ дальшС ΠΎΠΏΡ€Π΅Π΄Π΅Π»Ρ‘Π½Π½ΠΎΠ³ΠΎ количСства Ρ‡Π°Π½ΠΊΠΎΠ² ΠΎΡ‚ ΠΈΠ³Ρ€ΠΎΠΊΠ° (ΠΏΠΎ ΡƒΠΌΠΎΠ»Ρ‡Π°Π½ΠΈΡŽ: 7 Ρ‡Π°Π½ΠΊΠΎΠ²). ΠŸΠΎΠ»Π½ΠΎΡΡ‚ΡŒΡŽ настраиваСтся.
  • Π—Π°ΠΌΠΎΡ€ΠΎΠ·ΠΊΠ° ΠΌΠΎΠ±ΠΎΠ²:
  • Π“ΠΎΡ€ΠΈΠ·ΠΎΠ½Ρ‚Π°Π»ΡŒΠ½ΠΎΠ΅ ΠΈ Π²Π΅Ρ€Ρ‚ΠΈΠΊΠ°Π»ΡŒΠ½ΠΎΠ΅ ΠΎΠ³Ρ€Π°Π½ΠΈΡ‡Π΅Π½ΠΈΠ΅ ΠΏΠΎ X/Y
  • Π˜ΡΠΊΠ»ΡŽΡ‡Π΅Π½ΠΈΡ для ΠΌΠΎΠ±ΠΎΠ² (Π½Π°ΠΏΡ€ΠΈΠΌΠ΅Ρ€, ΠšΡ€ΠΈΠΏΠ΅Ρ€, Ρ„Π°Π½Ρ‚ΠΎΠΌ)
  • Π‘Π»ΠΎΠΊΠΈΡ€ΠΎΠ²ΠΊΠ° ΠΈ Π»ΠΈΠΌΠΈΡ‚ ΠΌΠΎΠ±ΠΎΠ²:
  • МоТно Π±Π»ΠΎΠΊΠΈΡ€ΠΎΠ²Π°Ρ‚ΡŒ ΠΈΠ»ΠΈ ΠΎΠ³Ρ€Π°Π½ΠΈΡ‡ΠΈΠ²Π°Ρ‚ΡŒ спавн ΠΎΠΏΡ€Π΅Π΄Π΅Π»Ρ‘Π½Π½Ρ‹Ρ… сущностСй ("minecraft:cow" ΠΈΠ»ΠΈ "minecraft:pig 5")
  • Π“Π»ΠΎΠ±Π°Π»ΡŒΠ½ΠΎΠ΅ ΠΎΠ³Ρ€Π°Π½ΠΈΡ‡Π΅Π½ΠΈΠ΅ всСх сущностСй Π² ΠΌΠΈΡ€Π΅ (AllMobsLimit = 100)

πŸ“ ΠŸΡ€ΠΈΠΌΠ΅Ρ€ ΠΊΠΎΠ½Ρ„ΠΈΠ³ΡƒΡ€Π°Ρ†ΠΈΠΈ:

ΠŸΠΎΠ»Π½Ρ‹ΠΉ ΠΏΡ€ΠΈΠΌΠ΅Ρ€ ΠΊΠΎΠ½Ρ„ΠΈΠ³ΡƒΡ€Π°Ρ†ΠΈΠΎΠ½Π½ΠΎΠ³ΠΎ Ρ„Π°ΠΉΠ»Π° находится Π²Π½ΠΈΠ·Ρƒ описания. ВсС Ρ„ΡƒΠ½ΠΊΡ†ΠΈΠΈ ΠΌΠΎΠΆΠ½ΠΎ Π½Π°ΡΡ‚Ρ€Π°ΠΈΠ²Π°Ρ‚ΡŒ ΠΈ ΠΎΡ‚ΠΊΠ»ΡŽΡ‡Π°Ρ‚ΡŒ ΠΏΡ€ΠΈ нСобходимости.

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По Π·Π°ΠΊΠ°Π·Ρƒ ΠΌΠΎΠ΄ΠΎΠ² ΠΌΠΎΠΆΠ½ΠΎ ΡΠ²ΡΠ·Π°Ρ‚ΡŒΡΡ со ΠΌΠ½ΠΎΠΉ Π² Discord ΠΈΠ»ΠΈ Ρ‚Π΅Π»Π΅Π³Ρ€Π°ΠΌ: Gvoper

πŸ“This is what the mod configuration looks like:

["Collision Settings"]
	#Disable all entity collisions (entities will not push each other or be affected by collision)
	disableEntityCollisions = true

[NoAdvancements]
	#Disable advancements and their checks
	disableAdvancements = true

["Bunnyhop Settings"]
	#Enables Bunnyhop: automatic jumping when holding space
	enableBunnyhop = false
	#Base speed multiplier for bunnyhop
	#Range: 0.1 ~ 5.0
	baseSpeedMultiplier = 1.0
	#Sprint speed multiplier
	#Range: 1.0 ~ 3.0
	sprintMultiplier = 1.1
	#Speed effect bonus per level
	#Range: 0.0 ~ 1.0
	speedEffectPerLevel = 0.1
	#Air control sensitivity (0.0 - 1.0)
	#Range: 0.0 ~ 1.0
	airControlFactor = 0.41

["Airhop Settings"]
	#Enables Airhop: allows jumping in the air
	enableAirhop = false
	#Airhop mode: true = automatic (every X ms), false = manual (press space each time)
	airhopAutoMode = true
	#Delay between automatic airhops in milliseconds
	#Range: 0 ~ 2000
	airhopDelayMs = 515

["Mob Blocking Settings"]
	#Enable mob blocking system
	enableMobBlocking = true
	#List of mobs to block with optional limits (format: "mob_id limit" or just "mob_id" for complete block)
	blockedMobs = ["minecraft:zombie 40", "minecraft:skeleton 40", "minecraft:creeper 12", "minecraft:spider 25", "minecraft:cave_spider 15", "minecraft:ghast 6", "minecraft:wither_skeleton 25", "minecraft:bat", "minecraft:rabbit", "minecraft:ocelot", "minecraft:parrot 5", "minecraft:tropical_fish 5", "minecraft:pufferfish 4", "minecraft:cod 5", "minecraft:salmon 5", "minecraft:axolotl 5", "minecraft:frog", "minecraft:tadpole", "minecraft:glow_squid 5", "minecraft:squid 15", "minecraft:strider", "minecraft:bee", "minecraft:endermite 7", "minecraft:phantom 4", "minecraft:guardian 7", "minecraft:silverfish 7", "minecraft:vex 7", "minecraft:drowned 20", "minecraft:elder_guardian 5", "minecraft:warden"]
	#Global limit for all mobs (-1 to disable)
	#Range: > -1
	allMobsLimit = 700

["Mob Blocking AiLod Settings"]
	#Enable advanced AI LOD culling for mobs
	enableMobBlockingAiLod = true
	#Vertical distance (Y axis) beyond which mobs are frozen if not ignored
	#Range: 1 ~ 512
	mobBlockingYDistance = 16
	#Horizontal distance (X/Z axis) beyond which mobs are frozen if not ignored
	#Range: 1 ~ 512
	mobBlockingXDistance = 32
	#List of mobs that are completely excluded from the AI LOD/Frustum culling system
	mobBlockingExcludedMobs = []
	#List of mobs that ignore the vertical (Y) distance check for freezing
	mobBlockingYIgnoredMobs = ["minecraft:ender_dragon", "minecraft:wither", "minecraft:ghast", "minecraft:phantom", "minecraft:vex"]
	#List of mobs that ignore the horizontal (X) distance check for freezing
	mobBlockingXIgnoredMobs = []

["Limit Far Spawn"]
	#Enable the spawn limiter system
	enableSpawnLimiter = false
	#The radius in chunks around the player at what distance entities can appear
	#Range: 1 ~ 64
	SpawnRadiusChunks = 7
	#List of entity types to ignore for spawn limiting
	IgnoredEntities = []

We can arrange to order a mod at Discord, my nickname is Gvoper