🐷 Useful Pigs
Pigs will now produce 2 babies instead of one when bred!
While riding a pig, throwing a golden carrot at it will make it sniff up some items. [3.0+]
These items could be dirt, mushrooms, crops, or even gold!
Also features an advancement for doing so.
🦇 Useful Bats
Throwing a glow berry at a bat will give one nearby mob glowing, helping to find new caves!
Also features an advancement for doing so.
🐻 Useful Polar Bear
Throwing raw salmon at a polar bear will give all nearby players strength!
Also features an advancement for doing so.
🦑 Useful Squids
Glow ink sacs can now be used to craft spectral arrows.
When damaged, squid ink now afflicts players in range with brief blindness. [3.0+]
More helpfully, glow squid ink gives players brief night vision and glowing! [3.0+]
⚙️ Configuration
Use /function usefulmobs:config to enable and disable all* features! [3.0+]
*The spectral arrow crafting recipe cannot be disabled with commands, and must use a separate datapack instead, sorry =(
Note
All mobs that consume items (Bats, Polar Bears, and mounted Pigs) will only consume one at a time, so it is safe to throw a whole stack!
Pigs create two babies instead of one
Bats highlight nearby monsters when tossed a glow berry
Polar Bears give strength when tossed raw salmon
Glow ink can be used as an alternative to glowstone for crafting spectral arrows
Ridden pigs can sniff out treasure when given a golden carrot!
Pig sniffing loot includes dirt, mud, mushrooms, beetroot seeds, potatoes, and gold nuggets!
Feeding glow berries to a bat rewards the player with a custom advancement
Feeding salmon to a polar bear rewards the player with a custom advancement
Feeding a golden carrot to a ridden pig rewards the player with a custom advancement