Version MC 1.21.11 only, fabric only.
A vanilla-like thirst bar
Keep your thirst high by drinking from different sources while maintaining vanilla logic. Potions, food (see tooltip).... cauldron, watersource (dont forget to Sneak and right click with empty hand)
Visible Saturation
Just like hunger, thirst has a saturation point depending on the source, and this is fully visible (hunger too) on your HUD.
Icons on Tooltip
You can easily see the attributes associated with items by hovering over them, indicating the hunger/thirst gains.
thirst effect
less than 3 water drop give you mining fatigue. No water drop gives you damage over time (2 times the hunger damages) and cyclically apply nausea and obscurity
Water bottle
Can now be stacked by 8.
customizable
You can change values as you wish in the config file Config/Thirst/Dehydration if the default one doesn't suit you
Thirstbar + saturation for food and thirst
see infos on items
with some items you can lose thirst
and others give more thirst than food
gives you by default the same amount as a bottle of water (water and saturation), and consume one step of the cauldron. Sneak right click with empty hands.
gives you a little amout of water (1 drop water, half a drop saturation) Sneak right click with empty hands.
Less than 3 thirst brings mining fatigue, if you have no thirst you will take damage (2* more than with food) and you will have dizziness, with nausea and obscurity.
8 in one stack to help you and keep space in inventory
In the Config directory you will find a file where u can change values you dont like.