A simple little overhaul mod for villagers and illagers, adding the things that Mojang never went back to improve.
NOTICE: This mod works best when combined with the rebalanced villager trades added by Mojang as an experimental datapack. Unfortunately, enabling those in a world after the fact is a major pain. There's not much I can do about that.
Current Features
- Adds a GUI to the fletching table, allowing it to craft arrows from items, with a 50% output increase.
- Also allows for crafting spectral arrows by adding glowstone, and tipped arrows with splash potions.
- Prevent totems of undying from being dropped by evokers, unless they are in a woodland mansion.
- This makes it impossible to farm them in raids.
- Populate woodland mansions exclusively with illagers, such as pillagers, illusionists and witches
- Reset the maps of the cartographer when purchased, so each of them points to a different structure.
- Change the time a villager remembers seeing a golem from 30 seconds to 5 minutes, slowing down their respawn rate.
- This nerfs iron farms considerably
- Trades of villagers will not reset if they have not gossiped with another villager in 5 minutes.
- This effectively disables villager trade-halls which trap them in 1x1 boxes.
Almost all features can be disabled in the config file, with the exception of populated woodland mansions, as this is done with a datapack.
Normal mobs no longer spawn in mansions; instead these are populated by various illagers!
The fletching table now actually has a GUI, useful for crafting arrows at a reduced cost. Additionally, it can make use of iron nuggets as arrowheads!
The fletching table even allows making spectral and tipped arrows. Tipped arrows no longer require lingering potions, but can instead be made with splash potions!
| Version | Minecraft | Loader | Download |
|---|---|---|---|
|
Villa la Revolution 1.0.0 1.0.0 |
1.21.1
|
neoforge
|
Download |