Disclaimer: This mod is currently abandoned, and has been partially intigrated into my other projects. versions 0.1.0 and before should now be open source.
Void: Expansion is a branch of Saturated, making the Void dimension featured in that mod as a solo release, as well as a few other experimental features.
How to Enter: On top of the original way to enter the Void, there is now a much less subtle way to get into the Void. Rifts!
Void Rifts are functinally a small trial that would be passed before you could enter the dimension. After entering the Nether for the first time, returning to the Overworld after a delay should cause a Starfall event.
A Comet will plummet to the Overworld, where a Void Rift will spawn and cause some rift events within a few chunks near it.
The Void itself is a flat plane, with heavy use of white and black. Walking around, you could find some strange pillars that reach into the sky with seemingly no meaning or use. After wandering for who knows how long, you stumble upon an entrance to some kind of structure...
Thank you for looking over this mod/datapack, and i hope you have fun!
Disclaimer 1: While Void: Expansion is capable of being used as a standalone, it should be compatable with Saturated
Disclaimer 2: Void: Expansion has some features that are kinda glitchy/experimental. be warned!
an old screenshot of the surface of the void. the void itself is its own dimension btw
a general overview of an area affected by a void rift that would've existed for about 20-ish minutes
a small structure that can be constructed by a central rift. contains a mini rift that can summon special undead
the central building the central void rift constructs around itself
after dealing a decent chunk of damage to the central rift, it becomes "purified," which stops rift events from happening nearby, and makes it so you can enter the rift
The surface of the void. a mostly barren flat area with occasional pillars that lead to basically nothing. there are large, sprawling structures underneath the surface