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17 640 projects found
PortForwarded
by Relism
Securely expose your Server instance to the internet without tweaking your router.
WETS (WorldEdit Tick Spreader)
by emilyy-dev
Spread WorldEdit operations across multiple ticks.
FixLag
by Earth1283
Actually fixing lag instead of just clearing ground items.
BetterKeepInventory
by BeepSterr
Take control of KeepInventory. No longer shall your players jump into lava to get home. Weep they shall, for the mercy of their benevolent admins.
Dedsafio Tools 3
by feeldev
DTools3 is a plugin that provides you with the necessary tools to make your Dedsafio 3 style event a success! No mods or datapacks!
Noble Whitelist
by NobelD
A simple way to manage the whitelist, using name, uuid or permission.
ControlPlayer
by Alihan
Control and troll your players!
PistonMOTD
by pistonmaster
✨ Control your Minecraft server's MOTD. Supports RGB colors and multiple platforms.
KickRedirect
by 4drian3d
Redirect your players to a server after a server shutdown
JoinMessage
by wilmer
Custom Join, Quit and First Time Join messages!
Visual Crafting
by Cerus
Visualizes the crafting process
DonutCore
by Jqhxnn
The sweetest Core plugin you need on your server!
motd.gg
by matthias
Use MOTDs created on motd.gg
Rankify
by ___jucey
This plugin adds a ranks that are fully customizable
AutoMessage Rotator Lite
by Ballincat42
A simple and lightweight plugin that allows automatic rotation of chat messages with per-world intervals and PlaceholderAPI support.
Weatherworn
by JaMorantTheGoat
Blocks gradually show visual wear from prolonged exposure to weather conditions. Rain-soaked wood darkens, sun-baked stone lightens, and snow-covered surfaces accumulate frost patterns.
Agenta
by Hanro50
A authserver and skin fix for legacy versions of minecraft.
[ARCHIVED] Better Farmland
by HttpRafa
Meant to improve your experience with your farmland
FloodgateRelink
by ItsVaidas
Simple plugin to relink Geyser players after they link their account! Don't loose your progress by linking!
ClientCatcher
by 4drian3d
Detect the client with which a player has connected to your server